Wednesday, May 20, 2009

Firemint Real Racing scrum

Here's a happy snap of the Firemint Real Racing team during their morning scrum. Daily scrums are part of our game development process. They take about 10 minutes, and each team member updates everyone on their progress since yesterday. Everyone on the team takes part - programmers, artists, QA and producers. Most people will be standing rather than sitting to keep scrums short and sweet! We've had well over 200 scrums for Firemint Real Racing.

As you may have heard, unfortunately we did not hit our target release date of April 2009. If you've read our earlier blog post, you'll know that we're just as keen to see Firemint Real Racing on the App Store as you are (maybe even more so!) As soon as we have an expected release date, we will let everyone know.

4 comments:

  1. What the hell is Windows doing in your office??? That's disgusting :)

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  2. Hehe :) All the programmers have both Windows and Mac! We've been making mobile games since 2002 and the App Store only came along last year so a lot of our proprietary development tools are Windows based. We use Belkin Flip switches to toggle between the two.

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